Engineering & Materials Science
Networks (circuits)
100%
Students
97%
Adaptive algorithms
88%
Tapes
70%
Electronic design automation
64%
Genetic algorithms
62%
Heuristic algorithms
58%
Water tanks
55%
Water quality
53%
Transistors
43%
Teaching
38%
Redundancy
35%
Problem-Based Learning
33%
Sanitation
31%
Potable water
27%
System-on-chip
26%
Monitoring
24%
Water
23%
Semiconductor materials
19%
Education
18%
Testing
17%
Defects
17%
Animation
14%
Logic circuits
14%
Computer programming languages
13%
Electric power utilization
10%
Contamination
10%
Industry
9%
Logic gates
8%
Threshold voltage
8%
Set theory
7%
Digital circuits
6%
Fans
5%
Mathematics
Design Automation
79%
Disability
66%
Heuristic algorithm
62%
Coverage
52%
Design
52%
Adaptive Algorithm
51%
Genetic Algorithm
47%
Electronics
45%
Education
38%
Cycle
37%
Computing
32%
Power Consumption
23%
Chip
22%
Vulnerability
19%
Mobile Applications
17%
System-on-chip
17%
Redundancy
16%
Transient Faults
14%
Development Process
13%
Scaling
12%
Testing
12%
Government
11%
Logic
11%
Buildings
11%
Masking
10%
Rejection
10%
Waiting Time
9%
Semiconductors
8%
Fault
8%
Margin
8%
Scenarios
8%
Necessity
7%
Target
7%
Industry
7%
Trade-offs
7%
Equality
6%
Connectivity
6%
Form
6%
Cover
6%
Efficient Algorithms
6%
Calculate
5%
Output
5%
Social Sciences
learning
60%
programming
57%
student
22%
educator
21%
management
21%
cooperative learning
19%
experience
18%
movies
18%
Teaching
16%
programming language
16%
learning disorder
15%
quality assurance
15%
syntax
15%
group work
14%
creativity
11%
responsibility
10%
infrastructure
8%
classroom
7%
evaluation
6%
curriculum
6%
United Arab Emirates
5%