TY - JOUR
T1 - 2D Virtual Reality-Based Exercise Improves Spatial Navigation in Institutionalized Non-robust Older Persons
T2 - A Preliminary Data Report of a Single-Blind, Randomized, and Controlled Study
AU - Oliveira, Luciana Mendes
AU - Evangelista e Souza, Eric Hudson
AU - Alves, Mariana Rocha
AU - Carneiro, Lara S.F.
AU - Fagundes, Daniel Ferreira
AU - de Paula, Alfredo Maurício Batista
AU - Engedal, Knut
AU - Nascimento, Osvaldo J.M.
AU - Monteiro-Junior, Renato Sobral
N1 - Publisher Copyright:
© Copyright © 2021 Oliveira, Evangelista e Souza, Alves, Carneiro, Fagundes, de Paula, Engedal, Nascimento and Monteiro-Junior.
PY - 2021/1/18
Y1 - 2021/1/18
N2 - Background: Spatial navigation is a prodromal dementia marker. Exercise used alongside virtual reality improves many cognitive functions, but effects on spatial navigation are still unclear. Objective: To investigate the effect of virtual reality-based physical exercise with 2D exergames on spatial navigation in institutionalized non-robust older persons. Method: A total of 14 older persons (aged ≧ 60) were randomly allocated to the exergame (EG) and active control (ACG) groups. EG performed exercises with 2D exergames, while the ACG used the same movements as the EG, but without the use of virtual reality. Spatial navigation was assessed through the Floor Maze Test, where the immediate maze time (IMT) and delayed maze time (DMT) were recorded. Results: Spatial navigation was enhanced in EG participants compared to ACG individuals. A significant (p = 0.01) IMT reduction between groups was observed, while DMT time without prior planning was significantly different at the significance threshold (p = 0.07). Conclusions: Virtual reality-based exercise improves the spatial navigation of institutionalized non-robust older persons. This study should be replicated to confirm the findings reported herein. Clinical Trial Registration: This study was registered in the Brazilian Registry of Clinical Trials (Protocol RBR-8dv3kg - https://ensaiosclinicos.gov.br/rg/RBR-8dv3kg).
AB - Background: Spatial navigation is a prodromal dementia marker. Exercise used alongside virtual reality improves many cognitive functions, but effects on spatial navigation are still unclear. Objective: To investigate the effect of virtual reality-based physical exercise with 2D exergames on spatial navigation in institutionalized non-robust older persons. Method: A total of 14 older persons (aged ≧ 60) were randomly allocated to the exergame (EG) and active control (ACG) groups. EG performed exercises with 2D exergames, while the ACG used the same movements as the EG, but without the use of virtual reality. Spatial navigation was assessed through the Floor Maze Test, where the immediate maze time (IMT) and delayed maze time (DMT) were recorded. Results: Spatial navigation was enhanced in EG participants compared to ACG individuals. A significant (p = 0.01) IMT reduction between groups was observed, while DMT time without prior planning was significantly different at the significance threshold (p = 0.07). Conclusions: Virtual reality-based exercise improves the spatial navigation of institutionalized non-robust older persons. This study should be replicated to confirm the findings reported herein. Clinical Trial Registration: This study was registered in the Brazilian Registry of Clinical Trials (Protocol RBR-8dv3kg - https://ensaiosclinicos.gov.br/rg/RBR-8dv3kg).
KW - dementia
KW - frailty
KW - physical activity
KW - spatial orientation
KW - video games
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U2 - 10.3389/fneur.2020.609988
DO - 10.3389/fneur.2020.609988
M3 - Article
AN - SCOPUS:85100533963
SN - 1664-2295
VL - 11
JO - Frontiers in Neurology
JF - Frontiers in Neurology
M1 - 609988
ER -