A framework for home-based stroke rehabilitation using interactive games and augmented reality feedback

Belal Alsinglawi, Fady Alnajjar, Omar Mubin, Mauricio Novoa

Research output: Chapter in Book/Report/Conference proceedingChapter

3 Citations (Scopus)

Abstract

Rehabilitative devices promote functional improvement of post-stroke patients through movements and tasks, thereby retraining the patient. Augmented reality (AR) is playing a vital role in this area through numerous novel interfaces. Various techniques and interactive technologies have been studied in clinical rehabilitation trails. However, there are insistent needs to design interactive home-based games to support patients’ motivation and their rehabilitation needs in home settings. This paper presents a framework that can be implemented to design AR games-based rehabilitative system and improve the patients biofeedback.

Original languageEnglish
Title of host publicationBiosystems and Biorobotics
PublisherSpringer International Publishing
Pages252-255
Number of pages4
DOIs
Publication statusPublished - 2019

Publication series

NameBiosystems and Biorobotics
Volume21
ISSN (Print)2195-3562
ISSN (Electronic)2195-3570

ASJC Scopus subject areas

  • Biomedical Engineering
  • Mechanical Engineering
  • Artificial Intelligence

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