Abstract
This study aims to evaluate the effect of an exercise with a 2D virtual reality session on the cognition and cortical activity of young males. This is a randomized controlled trial with tenmen aged 18 to 23 years. They were randomly assigned under two conditions: 1) exercisesession with 2D virtual reality games and 2) control, which consisted of watching a two-episodevideo of a comic TV show. Cognition and frontal cortical activity were assessed immediatelybefore and after the intervention, using the Mindset, performing the Digit Span Test, semanticverbal fluency, and executive function. Executive function improved with the exergame session(p=0.025).
| Original language | English |
|---|---|
| Article number | e011720 |
| Journal | Revista Brasileira de Ciencias do Esporte |
| Volume | 43 |
| DOIs | |
| Publication status | Published - 2021 |
| Externally published | Yes |
Keywords
- Cerebral cortex
- Cognition
- Physical activity
- Video game
ASJC Scopus subject areas
- Health(social science)
- Physical Therapy, Sports Therapy and Rehabilitation
Fingerprint
Dive into the research topics of 'Acute effects of 2D exergame on cognitive functions and frontal cortical activity'. Together they form a unique fingerprint.Cite this
- APA
- Standard
- Harvard
- Vancouver
- Author
- BIBTEX
- RIS