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Cloning Outfits from Real-World Images to 3D Characters for Generalizable Person Re-Identification

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their performance. To address this, in this work, an automatic approach is proposed to directly clone the whole outfits from real-world person images to virtual 3D characters, such that any virtual person thus created will appear very similar to its real-world counterpart. Specifically, based on UV texture mapping, two cloning methods are designed, namely registered clothes mapping and homogeneous cloth expansion. Given clothes keypoints detected on person images and labeled on regular UV maps with clear clothes structures, registered mapping applies perspective homography to warp real-world clothes to the counterparts on the UV map. As for invisible clothes parts and irregular UV maps, homogeneous expansion segments a homogeneous area on clothes as a realistic cloth pattern or cell, and expand the cell to fill the UV map. Furthermore, a similarity-diversity expansion strategy is proposed, by clustering person images, sampling images per cluster, and cloning outfits for 3D character generation. This way, virtual persons can be scaled up densely in visual similarity to challenge model learning, and diversely in population to enrich sample distribution. Finally, by rendering the cloned characters in Unity3D scenes, a more realistic virtual dataset called ClonedPerson is created, with 5,621 identities and 887,766 images. Experimental results show that the model trained on ClonedPerson has a better generalization performance, superior to that trained on other popular real-world and synthetic person re-identification datasets. The ClonedPerson project is available at https://github.com/Yanan-Wang-cs/ClonedPerson.

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
PublisherIEEE Computer Society
Pages4890-4899
Number of pages10
ISBN (Electronic)9781665469463
DOIs
Publication statusPublished - 2022
Externally publishedYes
Event2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022 - New Orleans, United States
Duration: Jun 19 2022Jun 24 2022

Publication series

NameProceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Volume2022-June
ISSN (Print)1063-6919

Conference

Conference2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
Country/TerritoryUnited States
CityNew Orleans
Period6/19/226/24/22

Keywords

  • Datasets and evaluation
  • Image and video synthesis and generation
  • Recognition: detection
  • categorization
  • retrieval

ASJC Scopus subject areas

  • Software
  • Computer Vision and Pattern Recognition

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