TY - GEN
T1 - Surpassing Real-World Source Training Data
T2 - 28th ACM International Conference on Multimedia, MM 2020
AU - Wang, Yanan
AU - Liao, Shengcai
AU - Shao, Ling
N1 - Publisher Copyright:
© 2020 ACM.
PY - 2020/10/12
Y1 - 2020/10/12
N2 - Person re-identification has seen significant advancement in recent years. However, the ability of learned models to generalize to unknown target domains still remains limited. One possible reason for this is the lack of large-scale and diverse source training data, since manually labeling such a dataset is very expensive and privacy sensitive. To address this, we propose to automatically synthesize a large-scale person re-identification dataset following a set-up similar to real surveillance but with virtual environments, and then use the synthesized person images to train a generalizable person re-identification model. Specifically, we design a method to generate a large number of random UV texture maps and use them to create different 3D clothing models. Then, an automatic code is developed to randomly generate various different 3D characters with diverse clothes, races and attributes. Next, we simulate a number of different virtual environments using Unity3D, with customized camera networks similar to real surveillance systems, and import multiple 3D characters at the same time, with various movements and interactions along different paths through the camera networks. As a result, we obtain a virtual dataset, called RandPerson, with 1,801,816 person images of 8,000 identities. By training person re-identification models on these synthesized person images, we demonstrate, for the first time, that models trained on virtual data can generalize well to unseen target images, surpassing the models trained on various real-world datasets, including CUHK03, Market-1501, DukeMTMC-reID, and almost MSMT17. The RandPerson dataset is available at https://github.com/VideoObjectSearch/RandPerson.
AB - Person re-identification has seen significant advancement in recent years. However, the ability of learned models to generalize to unknown target domains still remains limited. One possible reason for this is the lack of large-scale and diverse source training data, since manually labeling such a dataset is very expensive and privacy sensitive. To address this, we propose to automatically synthesize a large-scale person re-identification dataset following a set-up similar to real surveillance but with virtual environments, and then use the synthesized person images to train a generalizable person re-identification model. Specifically, we design a method to generate a large number of random UV texture maps and use them to create different 3D clothing models. Then, an automatic code is developed to randomly generate various different 3D characters with diverse clothes, races and attributes. Next, we simulate a number of different virtual environments using Unity3D, with customized camera networks similar to real surveillance systems, and import multiple 3D characters at the same time, with various movements and interactions along different paths through the camera networks. As a result, we obtain a virtual dataset, called RandPerson, with 1,801,816 person images of 8,000 identities. By training person re-identification models on these synthesized person images, we demonstrate, for the first time, that models trained on virtual data can generalize well to unseen target images, surpassing the models trained on various real-world datasets, including CUHK03, Market-1501, DukeMTMC-reID, and almost MSMT17. The RandPerson dataset is available at https://github.com/VideoObjectSearch/RandPerson.
KW - person re-identification
KW - synthesized dataset
KW - unity3d
UR - http://www.scopus.com/inward/record.url?scp=85106717263&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85106717263&partnerID=8YFLogxK
U2 - 10.1145/3394171.3413815
DO - 10.1145/3394171.3413815
M3 - Conference contribution
AN - SCOPUS:85106717263
T3 - MM 2020 - Proceedings of the 28th ACM International Conference on Multimedia
SP - 3422
EP - 3430
BT - MM 2020 - Proceedings of the 28th ACM International Conference on Multimedia
PB - Association for Computing Machinery, Inc
Y2 - 12 October 2020 through 16 October 2020
ER -