TY - GEN
T1 - Teaching Software Engineering at the Beginning of the COVID-19 Pandemic
T2 - 6th IEEE World Engineering Education Conference, EDUNINE 2022
AU - Ouhbi, Sofia
AU - Pombo, Nuno
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - COVID-19 pandemic has disrupted lives of most people in the world. Several measures have been implemented in many countries to restrict the spread of the virus, such as lockdowns, closure of schools and universities, and social distancing. Students and instructors in the Spring 2020 semester found themselves forced to move to online lectures in the middle of the semester. This paper reports the authors' experience of teaching software engineering in virtual classrooms at the beginning of COVID-19pandemic and the feedback of students who experienced the shift from traditional learning to online learning using interviews and online questionnaire. This paper presents also recommendations and lessons learned on how to engage with software engineering students in an online environment. Results showed that it is important to engage students both inside and outside the classroom for a successful virtual delivery of software engineering courses.
AB - COVID-19 pandemic has disrupted lives of most people in the world. Several measures have been implemented in many countries to restrict the spread of the virus, such as lockdowns, closure of schools and universities, and social distancing. Students and instructors in the Spring 2020 semester found themselves forced to move to online lectures in the middle of the semester. This paper reports the authors' experience of teaching software engineering in virtual classrooms at the beginning of COVID-19pandemic and the feedback of students who experienced the shift from traditional learning to online learning using interviews and online questionnaire. This paper presents also recommendations and lessons learned on how to engage with software engineering students in an online environment. Results showed that it is important to engage students both inside and outside the classroom for a successful virtual delivery of software engineering courses.
KW - Software engineering education
KW - online learning
KW - students engagement
KW - virtual classroom
UR - http://www.scopus.com/inward/record.url?scp=85132289247&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85132289247&partnerID=8YFLogxK
U2 - 10.1109/EDUNINE53672.2022.9782326
DO - 10.1109/EDUNINE53672.2022.9782326
M3 - Conference contribution
AN - SCOPUS:85132289247
T3 - EDUNINE 2022 - 6th IEEE World Engineering Education Conference: Rethinking Engineering Education After COVID-19: A Path to the New Normal, Proceedings
BT - EDUNINE 2022 - 6th IEEE World Engineering Education Conference
A2 - Brito, Claudio da Rocha
A2 - Ciampi, Melany M.
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 13 March 2022 through 16 March 2022
ER -