TY - JOUR
T1 - The effect of content representation design principles on users’ intuitive beliefs and use of e-learning systems
AU - Al-Samarraie, Hosam
AU - Selim, Hassan
AU - Zaqout, Fahed
N1 - Funding Information:
This study was supported by a short-term grant from Universiti Sains Malaysia (No. 304/PMEDIA/6313013.
Publisher Copyright:
© 2015 Taylor & Francis.
PY - 2016/11/16
Y1 - 2016/11/16
N2 - A model is proposed to assess the effect of different content representation design principles on learners’ intuitive beliefs about using e-learning. We hypothesized that the impact of the representation of course contents is mediated by the design principles of alignment, quantity, clarity, simplicity, and affordance, which influence the learner’s intuitive beliefs about using e-learning systems. The model was empirically validated using data collected from a survey administered to university students. This study demonstrates that these design principles are essential predictors of learners’ intuitive beliefs, which in turn directly influence their decisions about using e-learning systems. The findings provide system designers with quasi-quantitative managerial insights into how to motivate users to continue using e-learning systems.
AB - A model is proposed to assess the effect of different content representation design principles on learners’ intuitive beliefs about using e-learning. We hypothesized that the impact of the representation of course contents is mediated by the design principles of alignment, quantity, clarity, simplicity, and affordance, which influence the learner’s intuitive beliefs about using e-learning systems. The model was empirically validated using data collected from a survey administered to university students. This study demonstrates that these design principles are essential predictors of learners’ intuitive beliefs, which in turn directly influence their decisions about using e-learning systems. The findings provide system designers with quasi-quantitative managerial insights into how to motivate users to continue using e-learning systems.
KW - human–computer interaction
KW - information representation
KW - interactive system design
KW - pedagogical design issues
KW - system adoption
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U2 - 10.1080/10494820.2015.1057739
DO - 10.1080/10494820.2015.1057739
M3 - Article
AN - SCOPUS:84936984564
SN - 1049-4820
VL - 24
SP - 1758
EP - 1777
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 8
ER -